Research and Design Process
Manufacturing & Process Selection
Ergonomics and Anthropology
Bauhaus Journal 1926-1931
One hundred years after the founding of Bauhaus, it s time to revisit bauhaus journal as significant written testimony of this iconic movement of modern art. In this journal, published periodically from 1926 to 1931, the most important voices of the movement are heard.
The Nature and Art of Workmanship
This is one of the classic books on craftsmanship and design. In it, David Pye explores the meaning of skill and its relationship to design and manufacture. Cutting through a century of fuzzy thinking, he proposes a new theory of making based on the concept of good workmanship and shows how it imparts all-important diversity to our visual environment.
Dieter Rams: As Little Design As Possible
Dieter Rams is one of the most influential product designers of the twentieth century. Even if you don't immediately recognize his name, you have almost certainly used one of the radios, clocks, lighters, juicers, shelves or hundreds of other products he designed. He is famous not only for this vast array of well-formed products, but for his remarkably prescient ideas about the correct function of design in the messy, out-of-control world we inhabit today.
Industrial Design: An Indispensable Guide: All the Details Industrial Designers Need to Know
To make designs that work and endure (and are also legal), designers need to know-or be able to find-an endless number of details. Whether it's what kind of glue needs to be used on a certain surface, metric equivalents, thread sizes, or how to apply for a patent, these details are essential and must be readily available so designers can create successful products efficiently.
Super Normal: Sensations of the Ordinary
The designers Jasper Morrison and Naoto Fukasawa have compiled 204 everyday objects in search of "super normal design" alongside examples of anonymous design like the Swiss Rex vegetable peeler or a simple plastic bag, there are design classics like Marcel Breuer's tubular steel side table, Dieter Ram's 606 shelving system, or Joe Colombo's Optic alarm clock of 1970.
Bio Design: Nature • Science • Creativity
Bioluminescent algae, symbiotic aquariums, self-healing concrete, clavicle wind instruments and structures made from living trees – biology applied outside the lab has never been so intriguing, or so beautiful. Bio Design examines the thrilling advances in the field, showcasing some seventy projects (concepts, prototypes and completed designs) that cover a range of fields – from architecture and industrial design to fashion and medicine.
Radical Matter: Rethinking Materials for a Sustainable Future
Radical Matter: Rethinking Materials for a Sustainable Future presents the eight Big Ideas that will shape and inform the choices of materials, design methods and manufacturing processes made by designers in the years ahead.
Why Materials Matter; Responsible Design for a Better World
What does it mean to live in a material world, and how do materials of the past and present hold the keys to our future? This book tackles these questions by focusing on various issues that human beings face and by discussing potential materials-related solutions.
Making It Third Edition: manufacturing Techniques for Product Design
A product can be manufactured in many ways, but most designers know a handful of techniques only. With specially commissioned diagrams, case studies and photographs of the manufacturing process, Making It uses contemporary design as a vehicle to describe over 120 production processes. Each process is also evaluated in terms of sustainability and its effects on the environment.
Materials for Design
Over the last ten years there has been a huge growth in the area of materials for design, but most books on this subject deal with advanced, semi-formed materials (that is, materials sold as sheet, rod, tube, etc.). This book provides much-needed information on the raw materials, and the low-down on how these can be used.
Things Come Apart: A Teardown Manual for Modern Living
In Things Come Apart, fifty design classics – arranged by size and intricacy – are beautifully displayed, piece by piece, exploding in midair and dissected in real-time, frame-by-frame video stills. Welcome to Todd McLellan’s unique photographic vision of the material world.
Toaster Project: Or a Heroic Attempt to Build a Simple Electric Appliance from Scratch
Where do our things really come from? China is the most common answer, but Thomas Thwaites decided he wanted to know more. In The Toaster Project, Thwaites asks what lies behind the smooth buttons on a mobile phone or the cushioned soles of running sneakers. What is involved in extracting and processing materials? To answer these questions, Thwaites set out to construct, from scratch, one of the most commonplace appliances in our kitchens today: a toaster.
Human Factors in Engineering and Design
Written for upper-level undergraduate and graduate students, as well as for practicing professionals, the book combines an emphasis on the empirical research basis of human factors with comprehensive coverage of basic concepts in the field of human factors and ergonomics.
How to Draw: Drawing and Sketching Objects and Environments from Your Imagination
How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.
This book focuses on the three key types of drawing, explanatory sketches, notational sketches and visual narratives that help designers think through and communicate their ideas. Through these three fundamentals, Drawing Ideas provides a thorough course in creating clear graphic layouts and diagrams, including expressive human forms, thumbnailing a process, adding effective colour and text and more. In addition, a drawing boot camp provides a refresher course in accurately drawing geometric for
Rapid Viz: A New Method for the Rapid Visualitzation of Ideas
Rapid Viz, Third Edition: A New Method for the Rapid Visualization of Ideas provides hands-on instruction on quick sketching skills and techniques that allow you to picture your ideas mentally, and then quickly convert those thoughts into visual reality on a piece of paper. The method is not designed to help you become a master illustrator, but rather a visual thinker and communicator. Emphasizing speed and simplicity, the Rapid Viz method breaks down drawing to the essentials, teaching the fund