I like this idea but for older kids and since I want my students in groups have them earn group points and then who ever has the most group points gets to put a marble in the jar for the class reward (five points equals one marble).
I'm thinking about using this during my last two weeks of prac, and if the kids can fill their jar with marbles (or whatever) then on my last day I'll dedicate an hour to whatever they decide on as a class.
Punch Cards for Positive Behavior - Each student gets a punch card, and when the teacher sees students with exemplerary behavior, they get a punch. When the punchcard is full, the student gets a reward.
Task Understand How to Shape Behavior. This practice is relevant, because the teacher is implementing pleasant consequences. These behavior punch cards will help students develop a goal for good behavior that will be rewarded.