Game design

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 3: Tactics A.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Chapter 3: Tactics

free poster download from Night In The Woods!  Because this is a really cool poster... and the game that's being created is really cool also.

bombsfall: The Night In The Woods Kickstarter ends this Friday. Time is running out! Please support our weird little game! Any support or s.

Wooden GUI for Mobile Game — Photoshop PSD #window #ui • Download ➝ https://graphicriver.net/item/wooden-gui-for-mobile-game/20009639?ref=pxcr

Wooden GUI for Mobile Game

Wooden GUI for Mobile Game - User Interfaces Game Assets

RTS game - Visual Development by Ariel Belinco, via Behance

(Designspiration - Everyone RSS Feed)

Set of fantastic backgrounds for the game: magic forest with ancient temples, night castle, candy land. Vector flat illustrations

Set of fantastic backgrounds for the game: magic forest with ancient temples, night castle, candy land.

How over the course of history the paying customer evolved from simple begininnings to the complex and global system of today

Using Gamification to Engage Your Audience [INFOGRAPHIC]

Did you know that of Forbes’ Global 2000 have plans to use Gamification? Gamification has quickly become a super trend in marketing, customer engagement and employee retention.

http://zestydoesthings.tumblr.com/post/110982650519/visual-development-for-a-very-lovely-childrens

zestydoesthings:Visual development for a very lovely children’s book project I’ve been working on since the beginning of the year. I’ll have some more bits to share with you

10 steps to design successful #gamification initiatives

10 steps to design successful gamification initiatives

Video game character design collection IISome concept ideas for Almost a Hero video game by Bee Square Games

Showcase and discover creative work on the world& leading online platform for creative industries.

Limbo Crossovers: 1st: No Face from Spirited Away 2nd: Jack Skellington from Nightmare Before Christmas 3rd: Iron Giant 4th: Kodamas from Princess Mononoke 5th: My Neighbour Totoro

Being in Limbo

Limbo No Face van Spirited Away Jack Skellington van Nightmare Before Christmas Iron Giant Kodamas-Princess Mononoke My Neighbour Totoro (geproduceerd door Studio Ghibli)

POLYGON - Adventure Pack A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game.

POLYGON - Adventure Pack A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game.

The World of Dark Souls, Lordran, From The Side

The World of Dark Souls, From The Side

Tettix first showed off his massive illustration of Dark Souls& Lordran at the end of January, when it was still a work-in-progress—well, it no longer is.

Illustrator Olly Moss' beautiful artworks underpin the coolest game in the world right now - Digital Arts

Firewatch features a beautiful low-poly world based on art by British illustrator Olly Moss.

Monument Valley game....A little brain teaser... Quite simple as games go but I like the angles you need to see in order to progress..  Love it! AJ it's like Escher its true- .....10 levels and a further 8 you can buy.... I've finished all 18 levels and I got it this morning...AJ

Mind-Bending iPad App Channels M.C. Escher

Step Inside an Interactive M. Escher Drawing with Monument Valley video games iPhone iPad

2D Game Art for Programmers: Building isometric art in vectors - step 1

Game Art for Programmers: Building isometric art in vectors - step 1 Más

Gorgeous iOS Game Design Concepts by Creative Mints (+ Character Sketches)

Gorgeous iOS Game Design Concepts by Creative Mints (+ Character Sketches)

Gorgeous iOS Game Design Concepts by Creative Mints ( Character Sketches)

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