Simple Dungeon Interiors - Cartoon assets A simple asset pack of dungeon interior assets to add to the existing simple assets. Modular sections are easy to piece together in a variety of combinations. Includes demo scene Includes - - Torture room - Crypt - Goblin Cavern - Science Lab - Treasure Room - Dungeon Cells - Majestic Hall - Trap hallway - Mine/Cave sections - Lava Pit

Simple Dungeon Interiors - Cartoon assets A simple asset pack of dungeon interior assets to add to the existing simple assets. Modular sections are easy to piece together in a variety of combinations.

First Thought - I like how this image provides a diverse range of views of a very similar environment. This could be reflected in animations via a change of seasons etc.

Want to level up your career? Start your profession as a Game Designer or Developer today! Find programs that fit your schedule!

Arran Langmead - Environment Artist

I have been teaching a lot of stylised painting and ended up creating a load of hand painted textures :P These were all done in around 20 - 30 minutes.

Another example of texture layouts onto simple, low poly objects.  Siegecraft TD 1 by mavhn on deviantART

Low poly assets for Iphone game I worked on recently. Siegecraft TD I modeled and textured all the grassland and jungle levels props and some of the mine and mountain levels. Also created all the Interface elements and the logo.

Lowpoly Style Alpine Woodlands Environment Build your own Mountain or Woodland levels and landscapes with this asset pack! A demoscene is also included. The pack contains a lot of assets: Plants, Rocks, Mountains, Trees, Buildings, Camps & Tents, Walls, Particle Effects und much more. Performance: Everything shares one material and one texture, so everything can be batched together to save draw calls. Unity Game Asset Store

Lowpoly Style Alpine Woodlands Environment Build your own Mountain or Woodland levels and landscapes with this asset pack! A demoscene is also included. The pack contains a lot of assets: Plants, Rocks, Mountains, Trees, Buildings, Camps & Tents, Walls, Particle Effects und much more. Performance: Everything shares one material and one texture, so everything can be batched together to save draw calls. Unity Game Asset Store

Pinterest
Search