Tom Collins

Tom Collins

Yorkshire / BA in Game Design at Huddersfield University
Tom Collins
More ideas from Tom
FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO - Page 62 - Polycount Forum

confused how i would properly do this chamfered bracket like shape with not tris and cleaner topology.

Normal Map Bake Off: Xnormal vs 3Dsmax vs Substance Designer Bakes [Large Image] - Polycount Forum

Normal Map Bake Off: Xnormal vs vs Substance Designer Bakes [Large Image] - Polycount Forum

Zbrush tip

I forgot you could do this, maybe this will save someone else some headaches too. edit: if you’re getting sporadic geometry, clone your subtool and try step 3 again.