More ideas from Matt
A type of visual novel UI to help get an idea of what the player will actually see in the game so as to focus on more detail in selected areas of the character.

A collection of visual novel user interfaces. Great to use as inspiration for eLearning or simulations.

From this picture we can see that Cynthia cares deeply for her Garchomp and visa versa. Just some simple limb placement, eye direction, facial intensity and you can easily convey to the player what the character is like simply by looking at them and not have to spell it out to the player in words.

black_nails blonde_hair blue_eyes breasts cowboy_shot garchomp hair_over_one_eye long_hair one_eye_closed pokemon shirona_(pokemon) simple_background tomioka_jirou

A somewhat diverse bunch of your typical anime style girls. Never really liked the generic anime style as the characters, for me, look very alien like. However from simply looking at the picture you can tell what personalities are attached to the characters. And identifying what characters are like is crucial in a Visual Novel.

A somewhat diverse bunch of your typical anime style girls. Never really liked the generic anime style as the characters, for me, look very alien like. However from simply looking at the picture you can tell what personalities are attached to the characters. And identifying what characters are like is crucial in a Visual Novel.

Very little reasoning behind choosing this picture. Usually in Visual Novels you are met with countless boobs-all-over-your-screen type maids.. So I'm trying to be diverse and draw a Butler instead.

Very little reasoning behind choosing this picture. Usually in Visual Novels you are met with countless boobs-all-over-your-screen type maids. So I'm trying to be diverse and draw a Butler instead.