Make a track with cubes & program the Bee-Bot to move accurately around it (",)

Make a track with cubes & program the Bee-Bot to move accurately around it (",)

Computational Fairy Tales: over 70 stories introducing computer science concepts by Jeremy Kubica, such as Goldilocks and the Two Boolean Bears or The Ant and the Grasshopper: A Fable of Algorithms. Each provides an overview of a computer science concept. These include data structures, algorithms, introductory programming, and practical programming tips. Beginners levels are suitable for primary.

Computational Fairy Tales: over 70 stories introducing computer science concepts by Jeremy Kubica, such as Goldilocks and the Two Boolean Bears or The Ant and the Grasshopper: A Fable of Algorithms. Each provides an overview of a computer science concept. These include data structures, algorithms, introductory programming, and practical programming tips. Beginners levels are suitable for primary.

Downloadable lesson plans, reources and videos for teaching Scratch, Kodu, data representation, control, web design, digital literacy and eSafety at KS1 and 2 from Digital Schoolhouse.

Downloadable lesson plans, reources and videos for teaching Scratch, Kodu, data representation, control, web design, digital literacy and eSafety at KS1 and 2 from Digital Schoolhouse.

CAS Raspberry PI Education Manual: a teaching manual for the Raspberry Pi developed by a team of UK teachers. Includes  beginners guides to Scratch and Python. Aimed at 8 year olds and above. Full of activities and tips, organised as lessons and projects.

CAS Raspberry PI Education Manual: a teaching manual for the Raspberry Pi developed by a team of UK teachers. Includes beginners guides to Scratch and Python. Aimed at 8 year olds and above. Full of activities and tips, organised as lessons and projects.

Move the Turtle app: A virtual Turtle introduces basic concepts of programming such as loops, procedures, variables and conditional instructions in a colourful graphic environment.

Move the Turtle app: A virtual Turtle introduces basic concepts of programming such as loops, procedures, variables and conditional instructions in a colourful graphic environment.

Raspberry Pi Progamming in Primary: a set of slides from Jonathan Furness on using Scratch and Python in KS1 and 2.

Raspberry Pi Progamming in Primary: a set of slides from Jonathan Furness on using Scratch and Python in KS1 and 2.

Puzzle Script is an easy game building platform- free and open source! Great way to teach computational thinking and syntax awareness.

Puzzle Script is an easy game building platform- free and open source! Great way to teach computational thinking and syntax awareness.

Take an electron-sized journey through the inside of your computer. It's more than just a monitor and keyboard.

Take an electron-sized journey through the inside of your computer. It's more than just a monitor and keyboard.

How to train your robot set of games from Dr Techniko aimed at 3-7 year olds. Teaches basic principles such as programming languages for communicating and programs as recipes. Incorporates repetition, composition, abstraction, loops and conditionals and unit testing.

How to train your robot set of games from Dr Techniko aimed at 3-7 year olds. Teaches basic principles such as programming languages for communicating and programs as recipes. Incorporates repetition, composition, abstraction, loops and conditionals and unit testing.

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