Using technology to improve curriculum design | Jisc

A JISC guide to improving curriculum design [Links & Article by Tony Bates, 30 September discussing the new JISC guide]

Articles: Technology in the Classroom: Helpful or Harmful? This article show the benefit of technology. It points out how beneficial it can be on a personal level. Such as math games, flash cards, and e books.

Technology in the Classroom: Helpful or Harmful?

Technology in the Classroom: This article summarizes the problem with finding time to incorporate technology into the classroom and also emphasizes the best way to interact the child with technology.

This article describes how technology will affect the lives of students and teachers. It explains how technology has been and continues to be used as a tool to help instruct within the classroom.  It also talks about how technology will be helpful to the students of the future.  Written - Sep. 9, 2014

Technology in the Classroom Choosing and using technology to aid student learning and encourage multidisciplinary study.

TODCM Web Based Curriculum Mapping Open Source Software System

TODCM Web Based Curriculum Mapping Open Source Software System

7 Key Tenets of Understanding by Design® Framework.

Educational infographic & data visualisation 7 Key Tenets of Understanding by Design® Framework. Infographic Description 7 Key Tenets of Understanding b

[free download] The 7 learning zones every classroom must have.

7 Learning Zones Every Classroom Must Have!

element learning environment As you plan this year's curriculum and activities, consider how you'll use your classroom space. Here are seven learning zones to help focus your students.

The Backward Design Approach infographic

The Backward Design Approach infographic - Start with the end in mind and work backwards.

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