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Daily #GamificationDesignTip: Interaction design should be based on user research and feedback #gamification

Daily Interaction design should be based on user research and feedback

Daily #GamificationDesignTip: Engagement is more than simple interactions, same as gamification is more than points, badges and leader boards #gamification

Daily Engagement is more than simple interactions, same as gamification is more than points, badges and leader boards

Daily #GamificationDesignTip: Observe eveyrday interactions with the process you are trying to improve in the natural way first, don't ask people to second guess you in a focus group before you have observed normal behaviour #gamification

Daily Observe eveyrday interactions with the process you are trying to improve in the natural way first, don't ask people to second guess you in a focus group before you have observed normal behaviour

Daily #GamificationDesignTip: Away from motivation can often be stronger than towards motivation. #gamification

Daily Away from motivation can often be stronger than towards motivation.

Daily #GamificationDesign Tip: Be creative in the design process: all games allowed #gamification

Daily Tip: Be creative in the design process: all games allowed

Yu-kai Chou rated #1 Gamification Guru in the World by UK Leaderboard

Yu-kai Chou rated #1 Gamification Guru in the World by UK Leaderboard

Yu-kai Chou, gamification pioneer and occasional lecturer at Stanford University, is rated in the Top 40 Gamification Gurus by UK-Based Leaderboarded.

Daily #GamificationDesign Tip: Collecting rare objects in unusual settings can instill a search and explore mindset #gamification

Daily Tip: Collecting rare objects in unusual settings can instill a search and explore mindset

Daily #GamificationDesignTip: If you are taking away popular game mechanics, let people know they are limited in time and more exclusive than they thought #gamification

Daily If you are taking away popular game mechanics, let people know they are limited in time and more exclusive than they thought

Daily #GamificationDesignTip: Buddies with similar goals can keep each other motivated #gamification

Daily Buddies with similar goals can keep each other motivated

"When a player feels ownership, she innately wants to make what she owns better and own even more. If you feel ownership over your job, you will work harder. If you want ownership over the digital sheep, you will harass your friends. This is the driving force behind all virtual goods and 'collection' games." -     Yu Kai Chou http://www.yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/

Octalysis: Complete Gamification Framework - Yu-kai Chou

"When a player feels ownership, she innately wants to make what she owns better and own even more. If you feel ownership over your job, you will work harder. If you want ownership over the digital sheep, you will harass your friends. This is the driving force behind all virtual goods and 'collection' games." - Yu Kai Chou http://www.yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/

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