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http://www.zbrushcentral.com/showthread.php?188940-Creature-Work-in-progress

Splitting some mesh in multiple UV tiles to sculpt them separately and so getting lot more resolution.

http://www.zbrushcentral.com/showthread.php?185595-Creating-fins-using-MicroMesh

Creating fins using MicroMesh

What Are You Working On? 2014 Edition - Page 453 - Polycount Forum

2014 Edition - Page 453 - Polycount Forum-I needed this. Grass slows my performance down when creating game enviroments

http://www.zbrushcentral.com/showthread.php?192536-JudeMarv-s-Sketchbook/page2

Creating paper stack in ZB_JudeMarv's Sketchbook - Page 2

A workflow to bake details from zbrush to lowpoly by Leonardo Iezzi – zbrushtuts

A workflow to bake details from ZBrush to lowpoly + alternative, Leonardo Iezzi

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