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Chip it cards are a fun and engaging, hands-on way, to help students develop, master, and review addition fluency, with sums to 10 and 20. Just leave these cards in your math station, along with chips, counting bears, or any of your small manipulatives. Each card contains three equations to solve. Two of them equal the sum on the card and one does not. Students cover the incorrect equation and check their answer with the answer key.

Addition Chip It Cards {Sums to 10 and 20}

{Free} Doubles and Doubles Plus One Task Cards (English an

Using Doubles and Near Doubles to Promote Fact Fluency: doubles, games websites and task card freebie (pictured) to help students understand and use the doubles strategy.

I Have, Who Has is a highly motivating whole group game to help students develop fluency with addition facts to 20.   I included 4 different games, each with cards for 18, 24, and 30 players.   Each card is numbered and answer keys are included to help you easily track the game.  This game can be enjoyed over and over again and will definitely motivate your students to master these basic facts.

I Have Who Has Game {Addition to 20}

I Have, Who Has is a highly motivating whole group game to help students develop fluency with addition facts to I included 4 different games, each with cards for and 30 players. Each card is numbered and answer keys are included to help yo

Solving Two-Step Equations ~ Introduction Notes + Worksheets

Solving Two-Step Equations ~ Introduction Notes + Worksheets

Students see how simplifying expressions using the order of operations is related to solving two-step equations. Order of operations is like putti.

Double Double!  A fun, engaging math game to build addition fluency!  Get students up and moving!  A great way to meet common core and have fun learning!

A fun, engaging math game to build addition fluency! Get students up and moving! A great way to meet common core and have fun learning! I think I'll leave out the rump rump.

2 students- each gets 3 cards they have to make the largest (or smallest number) with the cards they have. PLACE VALUE!

Trading Places

2 students- each gets 3 cards they have to make the largest (or smallest number) with the cards they have. PLACE VALUE! There are so many easy things you can do with a deck of cards!

Flip and try to make ten. Could also flip and see who has higher number or closest two digits to 100.

Favorite Math Pins

Flip TEN-Fun addition card game from Guided Math! Flip two cards over. If the sum of the two cards equals they keep the cards and replace the cards with two more from the deck. The game ends when there are no more matches.

This FREEBIE is part of a larger pack. Click here to see the full pack!Perfect activity for small or large groups, stations, and homework. Students will love manipulating the numbers to come up with different equations and answers!Building equations is a fun way for students to build multiplication fact fluency.

Building equations is a fun way for students to build multiplication fact fluency.

Break the Code is a fun way for students to practice addition and subtraction, as well as, answering questions. Students solve the equations and then use the code to figure out what the question is. Then, they answer the question, using complete sentences, proper conventions, and lots of creative thought.

Break the Code is a fun way for students to practice addition and subtraction, as well as, answering questions. Students solve the equations and then use the code to figure out what the question is. Then, they answer the question, using complete sentences

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