A mini tutorial about creating Hair textures within Zbrush. By editing our light-sources and fibermesh settings we can quickly author aesthetically pleasing Fibermesh Hair that can be converted into textures with our BPR Renderer.
Check out new work on my @Behance portfolio: "Manor - The Drawing" http://be.net/gallery/59774615/Manor-The-Drawing
Done this project focusing on realtime hair. Rendered in marmoset toolbag I have recorded a tutorial while making this hair.It will give you an idea of how i start the hair sheet, placing of cards, setting up shader in marmoset etc.