Fixed vs. growth mindset bulletin board. What do you value? Great visual

Similar to the chart of phrases, this bulletin board idea has students visualize the brain growing and changing through using growth mindset phrases.

Love this where the kids can always see it and you can refer to it during conversations with them when they're down on themselves

Great ways to help students develop a growth mindset vs. a fixed mindset. If they have the right language to use, that will help them.

Build the board up throughout topic/ theme.

25 Creative Bulletin Board Ideas for Kids

To create a awesome bulletin board for a classroom, all you need is imagination. Here are some creative bulletin board ideas for your inspiration. Make a cool bulletin board with love and have fun with your kids.

Our local community board. Using an old car mat and photographs from where the children visit over the year at pre-school such as the post office, tea room, doctors, dentist, hairdressers, shop, etc. EYFS Links: Understanding The World

Using a car mat and photographs, create prayer board for people and places in our community

An open ended mathematics question to help students explore the concept of fractions of a group. Students can choose how many flowers in the garden but can be challenged to choose a number that is a multiple of 4.

Higher level questions An open ended mathematics question to help students explore the concept of fractions of a group. Students can choose how many flowers in the garden but can be challenged to choose a number that is a multiple of

Entrance display to promote British values within our school community through "typically British" images, child friendly principles and qr code linking to our school policy.

Entrance display to promote British values within our school community through "typically British" images, child friendly principles and qr code linking to our school policy.

A five lesson plan for making a catching game in Scratch.. Each student will create their own version of this game with their own character and background, and their own rules for movement/food/enemy. Covers conditionals, loops, messaging, variables, random numbers, angles and coordinates (from Computers for Creativity).

Provides five lessons to work through where children create a catching game. Integrates both maths, art and programming.

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